mirror of
https://github.com/soarqin/DSP_Mods.git
synced 2025-12-08 20:53:28 +08:00
MechaDronesTweaks: release v1.1.0
This commit is contained in:
@@ -58,6 +58,17 @@ public class MechaDronesTweaksPlugin : BaseUnityPlugin
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MechaDronesTweaks.EnergyMultiplier,
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new ConfigDescription("Energy consumption multiplier for mecha drones",
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new AcceptableValueRange<float>(0f, 1f))).Value;
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MechaDronesTweaks.removeBuildRangeLimit = Config.Bind("MechaBuild", "RemoveBuildRangeLimit",
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MechaDronesTweaks.removeBuildRangeLimit,
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"Remove limit for build range and maximum count of drag building belts/buildings\nNote: this does not affect range limit for mecha drones' action")
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.Value;
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MechaDronesTweaks.largerAreaForUpgradeAndDismantle = Config.Bind("MechaBuild",
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"LargerAreaForUpgradeAndDismantle", MechaDronesTweaks.largerAreaForUpgradeAndDismantle,
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"Increase maximum area size for upgrade and dismantle to 31x31 (from 11x11)").Value;
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MechaDronesTweaks.largerAreaForTerraform = Config.Bind("MechaBuild", "LargerAreaForTerraform",
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MechaDronesTweaks.largerAreaForTerraform,
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"Increase maximum area size for terraform to 30x30 (from 10x10)\nNote: this may impact game performance while using large area")
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.Value;
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_harmony.PatchAll(typeof(MechaDronesTweaks));
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}
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@@ -71,6 +82,9 @@ public static class MechaDronesTweaks
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public static float FixedSpeed = 300f;
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public static float SpeedMultiplier = 4f;
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public static float EnergyMultiplier = 0.1f;
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public static bool removeBuildRangeLimit = true;
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public static bool largerAreaForUpgradeAndDismantle = true;
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public static bool largerAreaForTerraform = true;
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[HarmonyTranspiler, HarmonyPatch(typeof(UITechTree), "RefreshDataValueText")]
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private static IEnumerable<CodeInstruction> UITechTreeRefreshDataValueText_Transpiler(
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@@ -157,92 +171,102 @@ public static class MechaDronesTweaks
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[HarmonyTranspiler, HarmonyPatch(typeof(MechaDrone), "Update")]
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private static IEnumerable<CodeInstruction> MechaDroneUpdate_Transpiler(IEnumerable<CodeInstruction> instructions)
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{
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var ilist = instructions.ToList();
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for (var i = 0; i < ilist.Count; i++)
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if (!UseFixedSpeed && Math.Abs(SpeedMultiplier - 1.0f) < 0.01f)
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{
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var instr = ilist[i];
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if (instr.opcode == OpCodes.Ldarg_0)
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foreach (var instr in instructions)
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{
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var instrNext = ilist[i + 1];
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if (instrNext.opcode == OpCodes.Ldfld &&
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instrNext.OperandIs(AccessTools.Field(typeof(MechaDrone), "speed")))
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yield return instr;
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}
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}
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else
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{
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var ilist = instructions.ToList();
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for (var i = 0; i < ilist.Count; i++)
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{
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var instr = ilist[i];
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if (instr.opcode == OpCodes.Ldarg_0)
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{
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if (UseFixedSpeed)
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var instrNext = ilist[i + 1];
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if (instrNext.opcode == OpCodes.Ldfld &&
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instrNext.OperandIs(AccessTools.Field(typeof(MechaDrone), "speed")))
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{
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var newInstr = new CodeInstruction(instr)
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if (UseFixedSpeed)
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{
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opcode = OpCodes.Ldc_R4,
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operand = FixedSpeed
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};
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yield return newInstr;
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}
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else
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{
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yield return instr;
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yield return instrNext;
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yield return new CodeInstruction(OpCodes.Ldc_R4, SpeedMultiplier);
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yield return new CodeInstruction(OpCodes.Mul);
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}
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i++;
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continue;
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}
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if (instrNext.opcode == OpCodes.Ldc_R4)
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{
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if (instrNext.OperandIs(0f))
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{
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var instrNext2 = ilist[i + 2];
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if (instrNext2.opcode == OpCodes.Stfld &&
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instrNext2.OperandIs(AccessTools.Field(typeof(MechaDrone), "progress")))
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{
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ilist[i + 3].labels = instr.labels;
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i += 2;
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continue;
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var newInstr = new CodeInstruction(instr)
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{
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opcode = OpCodes.Ldc_R4,
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operand = FixedSpeed
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};
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yield return newInstr;
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}
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}
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else if (instrNext.OperandIs(1f))
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{
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var instrNext2 = ilist[i + 2];
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if (instrNext2.opcode == OpCodes.Stfld &&
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instrNext2.OperandIs(AccessTools.Field(typeof(MechaDrone), "progress")))
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else
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{
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instrNext.operand = 0f;
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yield return instr;
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yield return instrNext;
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yield return instrNext2;
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i += 2;
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continue;
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yield return new CodeInstruction(OpCodes.Ldc_R4, SpeedMultiplier);
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yield return new CodeInstruction(OpCodes.Mul);
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}
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}
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}
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}
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else if (instr.opcode == OpCodes.Ldc_R4)
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{
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if (instr.OperandIs(0.5f))
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{
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if (UseFixedSpeed)
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{
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if (FixedSpeed > 75f)
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{
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instr.operand = 0.5f * FixedSpeed / 75f;
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}
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}
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else
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{
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instr.operand = 0.5f * SpeedMultiplier;
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}
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}
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else if (instr.OperandIs(3f))
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{
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if (RemoveSpeedLimitForStage1)
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{
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instr.operand = 10000f;
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}
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}
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}
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yield return instr;
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i++;
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continue;
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}
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if (instrNext.opcode == OpCodes.Ldc_R4)
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{
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if (instrNext.OperandIs(0f))
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{
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var instrNext2 = ilist[i + 2];
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if (instrNext2.opcode == OpCodes.Stfld &&
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instrNext2.OperandIs(AccessTools.Field(typeof(MechaDrone), "progress")))
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{
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ilist[i + 3].labels = instr.labels;
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i += 2;
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continue;
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}
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}
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else if (instrNext.OperandIs(1f))
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{
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var instrNext2 = ilist[i + 2];
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if (instrNext2.opcode == OpCodes.Stfld &&
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instrNext2.OperandIs(AccessTools.Field(typeof(MechaDrone), "progress")))
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{
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instrNext.operand = 0f;
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yield return instr;
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yield return instrNext;
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yield return instrNext2;
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i += 2;
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continue;
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}
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}
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}
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}
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else if (instr.opcode == OpCodes.Ldc_R4)
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{
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if (instr.OperandIs(0.5f))
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{
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if (UseFixedSpeed)
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{
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if (FixedSpeed > 75f)
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{
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instr.operand = 0.5f * FixedSpeed / 75f;
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}
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}
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else
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{
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instr.operand = 0.5f * SpeedMultiplier;
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}
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}
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else if (instr.OperandIs(3f))
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{
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if (RemoveSpeedLimitForStage1)
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{
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instr.operand = 10000f;
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}
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}
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}
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yield return instr;
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}
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}
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}
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@@ -252,91 +276,140 @@ public static class MechaDronesTweaks
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private static IEnumerable<CodeInstruction> BuildTools_CursorSizePatch_Transpiler(
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IEnumerable<CodeInstruction> instructions)
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{
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foreach (var instr in instructions)
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if (!largerAreaForUpgradeAndDismantle)
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{
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if (instr.opcode == OpCodes.Ldc_I4_S && instr.OperandIs(11))
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{
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yield return new CodeInstruction(OpCodes.Ldc_I4_S, 31);
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}
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else
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foreach (var instr in instructions)
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{
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yield return instr;
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}
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}
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else
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{
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foreach (var instr in instructions)
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{
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if (instr.opcode == OpCodes.Ldc_I4_S && instr.OperandIs(11))
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{
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yield return new CodeInstruction(OpCodes.Ldc_I4_S, 31);
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}
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else
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{
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yield return instr;
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}
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}
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}
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}
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[HarmonyTranspiler, HarmonyPatch(typeof(BuildTool_Reform), nameof(BuildTool_Reform.ReformAction))]
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private static IEnumerable<CodeInstruction> BuildTool_Reform_ReformAction_Transpiler(
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IEnumerable<CodeInstruction> instructions)
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{
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var ilist = instructions.ToList();
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for (var i = 0; i < ilist.Count; i++)
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if (!largerAreaForTerraform)
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{
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var instr = ilist[i];
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if (instr.opcode == OpCodes.Ldc_I4_S && instr.OperandIs(10) &&
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(ilist[i - 1].opcode == OpCodes.Ldfld &&
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ilist[i - 1].OperandIs(AccessTools.Field(typeof(BuildTool_Reform), "brushSize"))
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||
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ilist[i + 1].opcode == OpCodes.Stfld &&
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ilist[i + 1].OperandIs(AccessTools.Field(typeof(BuildTool_Reform), "brushSize")))
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)
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{
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yield return new CodeInstruction(OpCodes.Ldc_I4_S, 30);
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}
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else
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foreach (var instr in instructions)
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{
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yield return instr;
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}
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}
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else
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{
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var ilist = instructions.ToList();
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for (var i = 0; i < ilist.Count; i++)
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{
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var instr = ilist[i];
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if (instr.opcode == OpCodes.Ldc_I4_S && instr.OperandIs(10) &&
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(ilist[i - 1].opcode == OpCodes.Ldfld &&
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ilist[i - 1].OperandIs(AccessTools.Field(typeof(BuildTool_Reform), "brushSize"))
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||
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ilist[i + 1].opcode == OpCodes.Stfld &&
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ilist[i + 1].OperandIs(AccessTools.Field(typeof(BuildTool_Reform), "brushSize")))
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)
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{
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yield return new CodeInstruction(OpCodes.Ldc_I4_S, 30);
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}
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else
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{
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yield return instr;
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}
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}
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}
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}
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[HarmonyTranspiler, HarmonyPatch(typeof(ConnGizmoGraph), MethodType.Constructor)]
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private static IEnumerable<CodeInstruction> ConnGizmoGraph_Constructor_Transpiler(
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IEnumerable<CodeInstruction> instructions)
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{
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foreach (var instr in instructions)
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if (!removeBuildRangeLimit)
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{
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if (instr.opcode == OpCodes.Ldc_I4 && instr.OperandIs(256))
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{
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yield return new CodeInstruction(OpCodes.Ldc_I4, 2048);
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}
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else
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foreach (var instr in instructions)
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{
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yield return instr;
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}
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}
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else
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{
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foreach (var instr in instructions)
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{
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if (instr.opcode == OpCodes.Ldc_I4 && instr.OperandIs(256))
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{
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yield return new CodeInstruction(OpCodes.Ldc_I4, 2048);
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}
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else
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{
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yield return instr;
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}
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}
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}
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}
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[HarmonyTranspiler, HarmonyPatch(typeof(ConnGizmoGraph), nameof(ConnGizmoGraph.SetPointCount))]
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private static IEnumerable<CodeInstruction> ConnGizmoGraph_SetPointCount_Transpiler(
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IEnumerable<CodeInstruction> instructions)
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{
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foreach (var instr in instructions)
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if (!removeBuildRangeLimit)
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{
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if (instr.opcode == OpCodes.Ldc_I4 && instr.OperandIs(256))
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{
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yield return new CodeInstruction(OpCodes.Ldc_I4, 2048);
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}
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else
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foreach (var instr in instructions)
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{
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yield return instr;
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||||
}
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||||
}
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else
|
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{
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foreach (var instr in instructions)
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{
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if (instr.opcode == OpCodes.Ldc_I4 && instr.OperandIs(256))
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{
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yield return new CodeInstruction(OpCodes.Ldc_I4, 2048);
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}
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else
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{
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yield return instr;
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}
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||||
}
|
||||
}
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||||
}
|
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[HarmonyTranspiler, HarmonyPatch(typeof(BuildTool_Path), nameof(BuildTool_Path._OnInit))]
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private static IEnumerable<CodeInstruction> BuildTool_Path__OnInit_Transpiler(
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IEnumerable<CodeInstruction> instructions)
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{
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foreach (var instr in instructions)
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if (!removeBuildRangeLimit)
|
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{
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if (instr.opcode == OpCodes.Ldc_I4 && instr.OperandIs(160))
|
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foreach (var instr in instructions)
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{
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instr.operand = 2048;
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yield return instr;
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||||
}
|
||||
}
|
||||
else
|
||||
{
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||||
foreach (var instr in instructions)
|
||||
{
|
||||
if (instr.opcode == OpCodes.Ldc_I4 && instr.OperandIs(160))
|
||||
{
|
||||
instr.operand = 2048;
|
||||
}
|
||||
|
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yield return instr;
|
||||
yield return instr;
|
||||
}
|
||||
}
|
||||
}
|
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|
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@@ -344,17 +417,27 @@ public static class MechaDronesTweaks
|
||||
private static IEnumerable<CodeInstruction> BuildTool_Click__OnInit_Transpiler(
|
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IEnumerable<CodeInstruction> instructions)
|
||||
{
|
||||
foreach (var instr in instructions)
|
||||
if (!removeBuildRangeLimit)
|
||||
{
|
||||
if (instr.opcode == OpCodes.Ldc_I4_S && instr.OperandIs(15))
|
||||
{
|
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yield return new CodeInstruction(OpCodes.Ldc_I4, 512);
|
||||
}
|
||||
else
|
||||
foreach (var instr in instructions)
|
||||
{
|
||||
yield return instr;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
foreach (var instr in instructions)
|
||||
{
|
||||
if (instr.opcode == OpCodes.Ldc_I4_S && instr.OperandIs(15))
|
||||
{
|
||||
yield return new CodeInstruction(OpCodes.Ldc_I4, 512);
|
||||
}
|
||||
else
|
||||
{
|
||||
yield return instr;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
[HarmonyTranspiler]
|
||||
@@ -367,82 +450,94 @@ public static class MechaDronesTweaks
|
||||
[HarmonyPatch(typeof(BuildTool_Reform), nameof(BuildTool_Reform.ReformAction))]
|
||||
[HarmonyPatch(typeof(BuildTool_Upgrade), nameof(BuildTool_Upgrade.DetermineMoreChainTargets))]
|
||||
[HarmonyPatch(typeof(BuildTool_Upgrade), nameof(BuildTool_Upgrade.DeterminePreviews))]
|
||||
private static IEnumerable<CodeInstruction> BuildAreaElimination_Transpiler(
|
||||
private static IEnumerable<CodeInstruction> BuildAreaLimitRemoval_Transpiler(
|
||||
IEnumerable<CodeInstruction> instructions)
|
||||
{
|
||||
/* Patch (player.mecha.buildArea * player.mecha.buildArea) to 100000000 */
|
||||
var ilist = instructions.ToList();
|
||||
var count = ilist.Count - 8;
|
||||
int i;
|
||||
for (i = 0; i < count; i++)
|
||||
if (!removeBuildRangeLimit)
|
||||
{
|
||||
var found = false;
|
||||
while (true)
|
||||
foreach (var instr in instructions)
|
||||
{
|
||||
var instr = ilist[i + 1];
|
||||
if (instr.opcode != OpCodes.Call ||
|
||||
!instr.OperandIs(AccessTools.Method(typeof(BuildTool), "get_player")))
|
||||
yield return instr;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
/* Patch (player.mecha.buildArea * player.mecha.buildArea) to 100000000 */
|
||||
var ilist = instructions.ToList();
|
||||
var count = ilist.Count - 8;
|
||||
int i;
|
||||
for (i = 0; i < count; i++)
|
||||
{
|
||||
var found = false;
|
||||
while (true)
|
||||
{
|
||||
var instr = ilist[i + 1];
|
||||
if (instr.opcode != OpCodes.Call ||
|
||||
!instr.OperandIs(AccessTools.Method(typeof(BuildTool), "get_player")))
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
instr = ilist[i + 2];
|
||||
if (instr.opcode != OpCodes.Callvirt ||
|
||||
!instr.OperandIs(AccessTools.Method(typeof(Player), "get_mecha")))
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
instr = ilist[i + 3];
|
||||
if (instr.opcode != OpCodes.Ldfld ||
|
||||
!instr.OperandIs(AccessTools.Field(typeof(Mecha), "buildArea")))
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
instr = ilist[i + 5];
|
||||
if (instr.opcode != OpCodes.Call ||
|
||||
!instr.OperandIs(AccessTools.Method(typeof(BuildTool), "get_player")))
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
instr = ilist[i + 6];
|
||||
if (instr.opcode != OpCodes.Callvirt ||
|
||||
!instr.OperandIs(AccessTools.Method(typeof(Player), "get_mecha")))
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
instr = ilist[i + 7];
|
||||
if (instr.opcode != OpCodes.Ldfld ||
|
||||
!instr.OperandIs(AccessTools.Field(typeof(Mecha), "buildArea")))
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
instr = ilist[i + 8];
|
||||
if (instr.opcode != OpCodes.Mul)
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
found = true;
|
||||
yield return new CodeInstruction(OpCodes.Ldc_R4, 100000000.0f);
|
||||
break;
|
||||
}
|
||||
|
||||
instr = ilist[i + 2];
|
||||
if (instr.opcode != OpCodes.Callvirt ||
|
||||
!instr.OperandIs(AccessTools.Method(typeof(Player), "get_mecha")))
|
||||
if (found)
|
||||
{
|
||||
break;
|
||||
i += 8;
|
||||
}
|
||||
|
||||
instr = ilist[i + 3];
|
||||
if (instr.opcode != OpCodes.Ldfld || !instr.OperandIs(AccessTools.Field(typeof(Mecha), "buildArea")))
|
||||
else
|
||||
{
|
||||
break;
|
||||
yield return ilist[i];
|
||||
}
|
||||
|
||||
instr = ilist[i + 5];
|
||||
if (instr.opcode != OpCodes.Call ||
|
||||
!instr.OperandIs(AccessTools.Method(typeof(BuildTool), "get_player")))
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
instr = ilist[i + 6];
|
||||
if (instr.opcode != OpCodes.Callvirt ||
|
||||
!instr.OperandIs(AccessTools.Method(typeof(Player), "get_mecha")))
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
instr = ilist[i + 7];
|
||||
if (instr.opcode != OpCodes.Ldfld || !instr.OperandIs(AccessTools.Field(typeof(Mecha), "buildArea")))
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
instr = ilist[i + 8];
|
||||
if (instr.opcode != OpCodes.Mul)
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
found = true;
|
||||
yield return new CodeInstruction(OpCodes.Ldc_R4, 100000000.0f);
|
||||
break;
|
||||
}
|
||||
|
||||
if (found)
|
||||
{
|
||||
i += 8;
|
||||
}
|
||||
else
|
||||
for (; i < ilist.Count; i++)
|
||||
{
|
||||
yield return ilist[i];
|
||||
}
|
||||
}
|
||||
|
||||
for (; i < ilist.Count; i++)
|
||||
{
|
||||
yield return ilist[i];
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -5,7 +5,7 @@
|
||||
<AssemblyName>MechaDronesTweaks</AssemblyName>
|
||||
<BepInExPluginGuid>org.soardev.mechadronestweaks</BepInExPluginGuid>
|
||||
<Description>DSP MOD - MechaDronesTweaks</Description>
|
||||
<Version>1.0.0</Version>
|
||||
<Version>1.1.0</Version>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<LangVersion>latest</LangVersion>
|
||||
</PropertyGroup>
|
||||
|
||||
@@ -9,28 +9,42 @@
|
||||
* All values are patched in memory but written to game-saves so that you can play with normal mecha drone parameters while disabling this MOD.
|
||||
* You can take benefit from this MOD on any game-saves after enabling this MOD.
|
||||
* Config entries:
|
||||
* `UseFixedSpeed` [Default Value: false]:
|
||||
* If enabled: Use `FixedSpeed` for mecha drones, which makes related Upgrades not used any more.
|
||||
* If disabled: Use `SpeedMultiplier` for mecha drones.
|
||||
* `SkipStage1` [Default Value: false]: Skip mecha drones' 1st stage (flying away from mecha in ~1/3 speed for several frames).
|
||||
* `RemoveSpeedLimitForStage1` [Default Value: true]: Remove speed limit for 1st stage (has a speed limit @ ~10m/s originally).
|
||||
* `FixedSpeed` [Default Value: 300]: Fixed flying speed for mecha drones.
|
||||
* `SpeedMultiplier` [Default Value: 4]: Speed multiplier for mecha drones.
|
||||
* `EnergyMultiplier` [Default Value: 0.1]: Energy consumption multiplier for mecha drones.
|
||||
* `[MechaDrones]`
|
||||
* `UseFixedSpeed` [Default Value: false]:
|
||||
* If enabled: Use `FixedSpeed` for mecha drones, which makes related Upgrades not used any more.
|
||||
* If disabled: Use `SpeedMultiplier` for mecha drones.
|
||||
* `SkipStage1` [Default Value: false]: Skip mecha drones' 1st stage (flying away from mecha in ~1/3 speed for several frames).
|
||||
* `RemoveSpeedLimitForStage1` [Default Value: true]: Remove speed limit for 1st stage (has a speed limit @ ~10m/s originally).
|
||||
* `FixedSpeed` [Default Value: 300]: Fixed flying speed for mecha drones.
|
||||
* `SpeedMultiplier` [Default Value: 4]: Speed multiplier for mecha drones.
|
||||
* `EnergyMultiplier` [Default Value: 0.1]: Energy consumption multiplier for mecha drones.
|
||||
* `[MechaBuild]`
|
||||
* `RemoveBuildRangeLimit` [Default Value: true]: Remove limit for build range and maximum count of drag building belts/buildings.
|
||||
* Note: this does not affect range limit for mecha drones' action
|
||||
* `LargerAreaForUpgradeAndDismantle` [Default Value: true]: Increase maximum area size for upgrade and dismantle to 31x31 (from 11x11).
|
||||
* `LargerAreaForTerraform` [Default Value: true]: Increase maximum area size for terraform to 30x30 (from 10x10).
|
||||
* Note: this may impact game performance while using large area.
|
||||
* Note: This MOD will disable `FastDrones` if the MOD is installed, to avoid conflict in functions.
|
||||
|
||||
## 使用说明
|
||||
* 功能参考 [FastDrones](https://dsp.thunderstore.io/package/dkoppstein/FastDrones/),但主要对IL代码进行Patch因此消耗更少的CPU,尤其在大规模建造比如放置蓝图的时候可以大大减少卡顿。
|
||||
* 不影响当前游戏存档:
|
||||
* 所有修改参数都在内存中Patch不会写入存档,禁用此MOD后可恢复正常建设机参数。
|
||||
* 启用本MOD后可以在已经游玩的游戏存档上享受参数的改动。
|
||||
* 所有修改参数都在内存中Patch不会写入存档,禁用此MOD后可恢复正常建设机参数。
|
||||
* 启用本MOD后可以在已经游玩的游戏存档上享受参数的改动。
|
||||
* 设置选项:
|
||||
* `[MechaDrones]`
|
||||
* `UseFixedSpeed` [默认值: false]:
|
||||
* 启用: 使用 `FixedSpeed`,固定速度,这将覆盖对应机甲建设机速度的升级数值。
|
||||
* 禁用: 使用 `SpeedMultiplier`
|
||||
* 启用: 使用 `FixedSpeed`,固定速度,这将覆盖对应机甲建设机速度的升级数值。
|
||||
* 禁用: 使用 `SpeedMultiplier`
|
||||
* `SkipStage1` [默认值: false]: 跳过建设机起飞的第一阶段(以大约1/3速度从机甲身上飞出,持续若干帧).
|
||||
* `RemoveSpeedLimitForStage1` [默认值: true]: 移除第一阶段的速度限制 (原本大约有10m/s的限制).
|
||||
* `FixedSpeed` [默认值: 300]: 固定速度。
|
||||
* `SpeedMultiplier` [默认值: 4]: 速度倍数。
|
||||
* `EnergyMultiplier` [默认值: 0.1]: 能量消耗倍数。
|
||||
* `[MechaBuild]`
|
||||
* `RemoveBuildRangeLimit` [默认值: true]: 解除摆放建筑距离和拖放建筑/传送带数量的限制。
|
||||
* 注意: 并不会解除建设机行动的距离限制。
|
||||
* `LargerAreaForUpgradeAndDismantle` [默认值: true]: 提升区域升级和拆除建筑的最大区域至31x31 (之前是11x11)。
|
||||
* `LargerAreaForTerraform` [默认值: true]: 提升区域铺设地地基的最大区域至30x30 (之前是10x10)。
|
||||
* 注意: 使用较大的区域可能对游戏实时性能有影响。
|
||||
* 说明: 如果安装了`FastDrones`本MOD会将其禁用避免功能冲突。
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
{
|
||||
"name": "MechaDronesTweaks",
|
||||
"version_number": "1.0.0",
|
||||
"version_number": "1.1.0",
|
||||
"website_url": "https://github.com/soarqin/DSP_Mods/tree/master/MechaDronesTweaks",
|
||||
"description": "Some tweaks for mecha drones(Successor to FastDrones MOD) / 机甲建设机调整(FastDrones MOD的后继者)",
|
||||
"description": "Some tweaks for mecha drones and build functions(Successor to FastDrones MOD) / 机甲建设机和建设功能调整(FastDrones MOD的后继者)",
|
||||
"dependencies": [
|
||||
"xiaoye97-BepInEx-5.4.17"
|
||||
]
|
||||
|
||||
Reference in New Issue
Block a user